Hanslee's Rain Sim
How to use
Use the slider to change the speed or pixels per second (labeled as px/s)
Then click start sim.
Wait until the square reaches the end and the timer and wetness stop counting.
Now you have your wetness and time data!
Extra info
- The toggle scale button shows that 8 pixels = 1 meter.
- The test subjects hitbox and sprite are19x30 pixels big. The hitbox is what the raindrops must touch in order to count wetness.
- Each round the square must travel 300 px or 37.5 meters
- Time format is minutes : second : milliseconds
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